The Humble Indie Bundle

This is too good of a deal to pass up. Here are some awesome indie games and you get them all for whatever you want to pay. The money can either go to charity (Child’s Play in particular), the developers, or be evenly split between the two. Right off the bat, I can personally vouch for the awesomeness of World of Goo, Aquaria, and Penumbra Overture; and I’ve heard good things about Gish.

The Humble Indie Bundle (pay what you want for five awesome indie games)

The Jace Hall Show

Jace Hall was one of the co-founders of Monolith, who made Blood and Shogo, among other things. He’s since branched out and one of the things that he’s been doing is the reality show the Jace Hall Show. It’s funny, but this episode is especially good cause of a visit to Blizzard and a rematch between Dolph Lundgren and Carl Weathers (who fought in Rocky IV).

Jailbreak: Source

Does anyone remember the old Jailbreak mod from Quake/Quake 2? If not, the idea is that every opponent you kill appears in your team’s jail. Once all are captured, you win the game. Those in the jail can be rescued by their teammates or try and break out themselves.

This Source version of it looks completely and utterly insane, and that’s awesome (and using Thin Lizzy for the music is awesome too)!

via Rock, Paper, Shotgun

CANABALT

Canabalt is a flash game where your sole purpose is to run (which is automatic) and jump building to building without falling to your death. You’re scored by how far you can run. The levels themselves are all randomly generated, and it’s damn addictive.

Play it! Now-like!

CANABALT

Understanding the World of Warcraft Using Super Mario Brothers

My award-winning “Learning with Super Mario Brothers” system has helped thousands of children get their plumbing and pizza-making degrees, and is the leading cause of turtle extinction. You’re welcome. Now the power of this educational program can be used to achieve something that was at one time impossible: understanding World of Warcraft.

via Cracked

World of Warcraft: Cataclysm

It’s official, the next WoW expansion is Cataclysm! It actually sounds pretty interesting!

While the attention of the Horde and Alliance remained fixed upon Northrend, an ancient evil has been lying dormant within Deepholm, the domain of earth in the Elemental Plane. Hidden away in a secluded sanctuary, the corrupted Dragon Aspect Deathwing has waited, recovering from the wounds of his last battle against Azeroth, nursing his hatred for the inferior creatures that infest the surface realm…and biding his time until he can reforge the world in molten fire.

Soon, Deathwing the Destroyer will return to Azeroth, and his eruption from Deepholm will sunder the world, leaving a festering wound across the continents. As the Horde and Alliance race to the epicenter of the cataclysm, the kingdoms of Azeroth will witness seismic shifts in power, the kindling of a war of the elements, and the emergence of unlikely heroes who will rise up to protect their scarred and broken world from utter devastation.

The face of Azeroth is altered forever as the destruction left in Deathwing’s wake reshapes the land and reveals secrets long sealed away. Players will be able to re-experience familiar zones across Kalimdor and the Eastern Kingdoms, rewrought by the cataclysm and filled with new opportunities for adventure.

Some of the new features of World of Warcraft: Cataclysm include:

  • Two New Playable Races: Adventure as one of two new races–the cursed worgen with the Alliance or the resourceful goblins with the Horde.
  • Level Cap Increased to 85: Earn new abilities, tap into new talents, and progress through the path system, a new way for players to improve characters.
  • Classic Zones Remade: Familiar zones across the original continents of Kalimdor and the Eastern Kingdoms have been altered forever and updated with new content, from the devastated Badlands to the broken Barrens, which has been sundered in two.
  • New High-Level Zones: Explore newly opened parts of the world, including Uldum, Grim Batol, and the great Sunken City of Vashj’ir beneath the sea.
  • More Raid Content than Ever Before: Enjoy more high-level raid content than previous expansions, with optional more challenging versions of all encounters.
  • New Race and Class Combinations: Explore Azeroth as a gnome priest, blood elf warrior, or one of the other never-before-available race and class combinations.
  • Guild Advancement: Progress as a guild to earn guild levels and guild achievements.
  • New PvP Zone & Rated Battlegrounds: Take on PvP objectives and daily quests on Tol Barad Island, a new Wintergrasp-like zone, and wage war in all-new rated Battlegrounds.
  • Archaeology: Master a new secondary profession to unearth valuable artifacts and earn unique rewards.
  • Flying Mounts in Azeroth: Explore Kalimdor and the Eastern Kingdoms like never before.

Here’s the official site with a very cool trailer that explains things better than I could.