Piracy not so bad after all

The PC Gaming Alliance basically confirmed what many already knew to be the case. Piracy actually drives success in the industry. Personally, I’m sure I wouldn’t have bought as many games as I continue to today, if it weren’t for piracy solidifying my interest in PC gaming.

The PC Gaming Industry’s history is littered with examples of startups (including Stardock and Valve) that actually benefited from wide spread piracy to grow a market for their future titles. Don’t get me wrong, I am not advocating piracy… However, how would Quake, Doom, Starcraft, Counter-Strike, or Half-Life have been able to grow widespread brand recognition without a widespread network of gamers openly sharing these games. These titles (and many more) defined the industry. Personally, my first experience with a first person shooter was with Doom (back in the day) and I did not pay for it. Id Software turned the corner and has a very successful business built on the back of the early free/open source exchange of their games…

via Kotaku

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